Mondelwyn'S Encyclopedia Of Enchantments

Mondelwyn's Encyclopedia of Enchantments was written by Mercurian Mondelwyn, a widely travelled wizard of the seventeenth century. His ambition was to publish a tome containing all spells and enchantments that were practiced wizards of various parts of the world, hence this precious volume. Lost to obscurity, his Encyclopedia has recently resurfaced due to renewed academic interest in the early 1900s, and has proved remarkably insightful on the diversity of charms and curses of the magical world. This book is for both the novice and the master, for the curious and the learned. It describes common charms as wells as complex curses, offering information and inspiration alike. (Author's note: this is an exercise in indulgent spell-making, and thus will contain many non-canonic incantations and spells, and take several liberties with the spells taught in HiH. Nevertheless, I hope this work is appreciated as an exercise in imagination and inspiration. Your support is welcome (through messages etc.)! Keywords: Spells, incantations, charms, curses, jinxes, hexes, enchantments

Last Updated

05/31/21

Chapters

17

Reads

2,206

Spells Of Motion - Push, Pull And Portability

Chapter 6

Spells of Push and Pull

5.1 Knockback Jinx

Incantation: Flipendo
Difficulty: I
Counterspell: 
Effect: Creates a pushing force on an object or victim. Fragile objects may break in the process. Knockback jinxes can also cause victims to stagger upon hitting.
Concentration required: Only upon casting.

5.2 Banishing Charm

Incantation: Depulso
Difficulty: I
Counterspell: Summoning Charm (5.5)
Effect: Moves objects or victims forward and away from the wand with much greater force and extended time.
Concentration required: Only upon casting. 

5.3 Placement Charm

Incantation: Waddiwasi
Difficulty: I
Counterspell: 
Effect:
Concentration required: Only upon casting.

5.4 Hurling Hex

Incantation: Everte Statum
Difficulty: I
Counterspell:
Effect:
Concentration required: Only upon casting.

5.5 Seize and Pull Charm

Incantation: Carpe Retractum
Difficulty: I
Counterspell:
Effect: Pulls an object of interest toward the caster.

5.6 Summoning Charm

Incantation: Accio
Difficulty: II
Counterspell:
Effect: Makes an object of interest fly toward the caster at great speed.
Concentration required: Only upon casting. The caster should have great concentration about the object to be summoned and its location if possible.
Nota Bene: The Summoning can be made easier by specifying the object to be summoned

Spells of Controlled Movement

5.7 Mobility Spells

Incantation: Mobilio
Difficulty: II
Termination: General Counterspells (0.1, 0.2)

Known variants:

Variant 5.7.1 Body-Moving Spell

Incantation: Mobilicorpus
Difficulty: II
Counterspell: 

Variant 5.7.2 Plant-Moving Spell

Incantation: Mobiliarbus
Difficulty: II

5.8 Locomotion Charm

Incantation: Locomotor
Difficulty: II

5.9 Witch's Shadow Enchantment

Incantation: Sequo
Difficulty: I

Known variants: Sequorbis


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